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Article

Chamarro, Andrés and Oberst, Ursula and Cladellas, Ramón and Fuster, Héctor (2020) Effect of the frustration of psychological needs on addictive behaviors in mobile videogamers-the mediating role of use expectancies and time spent gaming. International Journal of Environmental Research and Public Health , 17 , (17) .

Oswald, Tassia K and Rumbold, Alice R and Kedzior, Sophie G E and Moore, Vivienne M (2020) Psychological impacts of "screen time" and "green time" for children and adolescents: a systematic scoping review. PLoS ONE , 15 , (9) , e0237725.

Meszaros, Gergely and Győri, Dora and Horváth, Lili Olga and Szentiványi, Dora and Balazs, Judit (2020) Nonsuicidal self-injury: its associations with pathological internet use and psychopathology among adolescents. Frontiers in Psychiatry .

Brailovskaia, Julia and Bierhoff, Hans-Werner and Rohmann, Elke and Raeder, Friederike and Margraf, Jürgen (2020) The relationship between narcissism, intensity of Facebook use, Facebook flow and Facebook addiction. Addictive Behaviors Reports , 11 , (100265) , p. 100265.

Ryding, Francesca C and Kuss, Daria J (2020) Passive objective measures in the assessment of problematic smartphone use: a systematic review. Addictive Behaviors Reports , 11 , (100257) , p. 100257.

Boer, Maartje and van den Eijnden, Regina J J M and Boniel-Nissim, Meyran and Wong, Suzy-Lai and Inchley, Joanna C and Badura, Petr and Craig, Wendy M and Gobina, Inese and Kleszczewska, Dorota and Klanšček, Helena J and Stevens, Gonneke W J M (2020) Adolescents' intense and problematic social media use and their well-being in 29 countries. Journal of Adolescent Health , 66 , (6S) , S89-S99.

King, Daniel L and Potenza, Marc N (2020) Gaming disorder among female adolescents: a hidden problem? Journal of Adolescent Health , 66 , (6) , pp. 650-652.

Lopez-Fernandez, Olatz and Kuss, Daria J (2020) Preventing harmful internet use-related addiction problems in Europe: a literature review and policy options. International Journal of Environmental Research and Public Health , 17 , (11 e3797) .

Király, Orsolya and Potenza, Marc N and Stein, Dan J and King, Daniel L and Hodgins, David C and Saunders, John B and Griffiths, Mark D and Gjoneska, Biljana and Billieux, Joël and Brand, Matthias and Abbott, Max W and Chamberlain, Samuel R and Corazza, Ornella and Burkauskas, Julius and Sales, Célia M D and Montag, Christian and Lochner, Christine and Grünblatt, Edna and Wegmann, Elisa and Martinotti, Giovanni and Lee, Hae Kook and Rumpf, Hans-Jürgen and Castro-Calvo, Jesús and Rahimi-Movaghar, Afarin and Higuchi, Susumu and Menchon, Jose M and Zohar, Joseph and Pellegrini, Luca and Walitza, Susanne and Fineberg, Naomi A and Demetrovics, Zsolt (2020) Preventing problematic internet use during the COVID-19 pandemic: Consensus guidance. Comprehensive Psychiatry , 100 , (152180) , p. 152180.

Kuriki, Shinya and Higuchi, Susumu and Nakayama, Hideki and Mihara, Satoko and Okazaki, Yasuomi and Ono, Yumie and Kobayashi, Hiroshi (2020) Neurobiological influence of comorbid conditions in young patients diagnosed with gaming disorder: A whole-brain functional connectivity study based on a data driven method. PLoS ONE , 15 , (5 e0233780) , e0233780.

Sirola, Anu and Savela, Nina and Savolainen, Iina and Kaakinen, Markus and Oksanen, Atte (2020) The role of virtual communities in gambling and gaming behaviors: a systematic review. Journal of Gambling Studies .

Park, Soowon and Lee, Seungchan and Choi, Boungho and Cho, Seunghee and Hong, Jin-Pyo and Jeon, Hong Jin and Kim, Jeongsim and Park, Jee Eun and Lee, Jun-Young (2020) Development and validation of a short-form internet overuse screening questionnaire for adults. European Addiction Research , pp. 1-11.

Drummond, Aaron and Sauer, James D and Ferguson, Christopher J and Hall, Lauren C (2020) The relationship between problem gambling, excessive gaming, psychological distress and spending on loot boxes in Aotearoa New Zealand, Australia, and the United States-A cross-national survey. PLoS ONE , 15 , (3 e0230378) , e0230378.

Columb, David and Griffiths, Mark D and O'Gara, Colin (2020) A descriptive survey of online gaming characteristics and gaming disorder in Ireland. Irish Journal of Psychological Medicine , Early online , pp. 1-9.

Brosowski, Tim and Olason, Daniel Thor and Turowski, Tobias and Hayer, Tobias (2020) The Gambling Consumption Mediation Model (GCMM): a multiple mediation approach to estimate the association of particular game types with problem gambling. Journal of Gambling Studies .

Morvannou, Adèle and Monson, Eva and Savard, Annie-Claude and Kairouz, Sylvia and Roy, Élise and Dufour, Magali (2020) "It did not apply to me": poker players' perspectives of prevention messages. Canadian Journal of Public Health .

Ford, Madison and Håkansson, Anders (2020) Problem gambling, associations with comorbid health conditions, substance use, and behavioural addictions: opportunities for pathways to treatment. PLoS ONE , 15 , (1 e0227644) , e0227644.

Zendle, David and Cairns, Paul and Barnett, Herbie and McCall, Cade (2020) Paying for loot boxes is linked to problem gambling, regardless of specific features like cash-out and pay-to-win. Computers in Human Behavior , 102 .

Lewczuk, Karol and Gorowska, Monika and Li, Yonghui and Gola, Mateusz Kazimierz (2020) Mobile internet technologies, ecological momentary assessment, and intervention-poison and remedy for new online problematic behaviors in ICD-11. Frontiers in Psychiatry , 11 , p. 807.

Columb, David and Griffiths, Mark D and O'Gara, Colin (2019) Online gaming and gaming disorder: more than just a trivial pursuit. Irish Journal of Psychological Medicine , Early online , pp. 1-7.

Hanley, Sarah M and Watt, Susan E and Coventry, William (2019) Taking a break: The effect of taking a vacation from Facebook and Instagram on subjective well-being. PLoS ONE , 14 , (6 e0217743) , e0217743.

Humphreys, Gary (2019) Sharpening the focus on gaming disorder. Bulletin of the World Health Organization , 97 .

Parke, Jonathon and Williams, Robert J and Schofield, Peter (2019) Exploring psychological need satisfaction from gambling participation and the moderating influence of game preferences. International Gambling Studies , 19 , (3) .

Panova, Tayana and Carbonell, Xavier (2018) Is smartphone addiction really an addiction? Journal of Behavioral Addictions , 7 , (2) , pp. 252-259.

González-Bueso, Vega and Santamaría, Juan José and Fernández, Daniel and Merino, Laura and Montero, Elena and Ribas, Joan (2018) Association between Internet gaming disorder or pathological video-game use and comorbid psychopathology: a comprehensive review. International Journal of Environmental Research and Public Health , 15 , (4) .

Sharma, Manoj Kumar and Palanichamy, Thamil Selvan (2018) Psychosocial interventions for technological addictions. Indian Journal of Psychiatry , 60 , (Suppl 4) , S541-S545.

Kircaburun, Kagan and Griffiths, Mark D (2018) Instagram addiction and the Big Five of personality: The mediating role of self-liking. Journal of Behavioral Addictions , 7 , (1) .

Zajac, Kristyn and Ginley, Meredith K and Chang, Rocio and Petry, Nancy M (2017) Treatments for internet gaming disorder and internet addiction: a systematic review. Psychology of Addictive Behaviors , 31 , (8) , pp. 979-994.

Mihajlov, Martin and Vejmelka, Lucija (2017) Internet addiction: a review of the first twenty years. Psychiatria Danubina , 29 , (3) , pp. 260-272.

Potenza, Marc N (2017) Clinical neuropsychiatric considerations regarding nonsubstance or behavioral addictions. Dialogues in Clinical Neuroscience , 19 , (3) , pp. 281-291.

Wang, Bing-Qian and Yao, Nan-Qi and Zhou, Xiang and Liu, Jian and Lv, Zheng-Tao (2017) The association between attention deficit/hyperactivity disorder and internet addiction: a systematic review and meta-analysis. BMC Psychiatry , 17 , (1) , p. 260.

Kuss, Daria J and Griffiths, Mark D (2017) Social networking sites and addiction: ten lessons learned. International Journal of Environmental Research and Public Health , 14 , (3) .

Weinstein, Aviv M (2017) An update overview on brain imaging studies of Internet gaming disorder. Frontiers in Psychiatry , 8 , p. 185.

Marchant, Amanda and Hawton, Keith and Stewart, Ann and Montgomery, Paul and Singaravelu, Vinod and Lloyd, Keith and Purdy, Nicola and Daine, Kate and John, Ann (2017) A systematic review of the relationship between internet use, self-harm and suicidal behaviour in young people: The good, the bad and the unknown. PLoS ONE , 12 , (8) , e0181722.

Palaus, Marc and Marron, Elena M and Viejo-Sobera, Raquel and Redolar-Ripoll, Diego (2017) Neural basis of video gaming: a systematic review. Frontiers in Human Neuroscience , 11 , (248) , p. 248.

Durkee, Tony and Carli, Vladimir and Floderus, Birgitta and Wasserman, Camilla and Sarchiapone, Marco and Apter, Alan and Balazs, Judit A and Bobes, Julio and Brunner, Romuald and Corcoran, Paul and Cosman, Doina and Haring, Christian and Hoven, Christina W and Kaess, Michael and Kahn, Jean-Pierre and Nemes, Bogdan and Postuvan, Vita and Saiz, Pilar A and Värnik, Peeter and Wasserman, Danuta (2016) Pathological internet use and risk-behaviors among European adolescents. International Journal of Environmental Research and Public Health , 13 , (3) .

Chóliz, Mariano and Pinto, Lourdes and Phansalkar, Sukanya S and Corr, Emily and Mujjahid, Ayman and Flores, Conni and Barrientos, Pablo E (2016) Development of a brief multicultural version of the Test of Mobile Phone Dependence (TMDbrief) Questionnaire. Frontiers in Psychology , 7 , p. 650.

Lin, Yu-Hsuan and Chiang, Chih-Lin and Lin, Po-Hsien and Chang, Li-Ren and Ko, Chih-Hung and Lee, Yang-Han and Lin, Sheng-Hsuan (2016) Proposed diagnostic criteria for smartphone addiction. PLoS ONE , 11 , (11) , e0163010.

Joyce, Mary and Kirakowski, Jurek (2015) Measuring attitudes towards the internet: The General Internet Attitude Scale. International Journal of Human-Computer Interaction , 31 , (8) , pp. 506-517.

Kaess, Michael and Durkee, Tony and Brunner, Romuald and Carli, Vladimir and Parzer, Peter and Wasserman, Camilla and Sarchiapone, Marco and Hoven, Christina and Apter, Alan and Balazs, Judit and Balint, Maria and Bobes, Julio and Cohen, Renaud and Cosman, Doina and Cotter, Padraig and Fischer, Gloria and Floderus, Birgitta and Iosue, Miriam and Haring, Christian and Kahn, Jean-Pierre and Musa, George J and Nemes, Bogdan and Postuvan, Vita and Resch, Franz and Saiz, Pilar A and Sisask, Merike and Snir, Avigal and Varnik, Airi and Žiberna, Janina and Wasserman, Danuta (2014) Pathological Internet use among European adolescents: psychopathology and self-destructive behaviours. European Child & Adolescent Psychiatry , 23 , (11) , pp. 1093-102.

Kühn, Simone and Lorenz, Robert and Banaschewski, Tobias and Barker, Gareth J and Büchel, Christian and Conrod, Patricia J and Flor, Herta and Garavan, Hugh and Ittermann, Bernd and Loth, Eva and Mann, Karl and Nees, Frauke and Artiges, Eric and Paus, Tomas and Rietschel, Marcella and Smolka, Michael N and Ströhle, Andreas and Walaszek, Bernadetta and Schumann, Gunter and Heinz, Andreas and Gallinat, Jürgen (2014) Positive association of video game playing with left frontal cortical thickness in adolescents. PLoS ONE , 9 , (3) , e91506.

Durkee, Tony and Kaess, Michael and Carli, Vladimir and Parzer, Peter and Wasserman, Camilla and Floderus, Birgitta and Apter, Alan and Balazs, Judit and Barzilay, Shira and Bobes, Julio and Brunner, Romuald and Corcoran, Paul and Cosman, Doina and Cotter, Padraig and Despalins, Romain and Graber, Nadja and Guillemin, Francis and Haring, Christian and Kahn, Jean-Pierre and Mandelli, Laura and Marusic, Dragan and Mészáros, Gergely and Musa, George J and Postuvan, Vita and Resch, Franz and Saiz, Pilar A and Sisask, Merike and Varnik, Airi and Sarchiapone, Marco and Hoven, Christina W and Wasserman, Danuta (2012) Prevalence of pathological internet use among adolescents in Europe: demographic and social factors. Addiction , 107 , (12) , pp. 2210-22.

Machold, Clea and Judge, G and Mavrinac, A and Elliott, Joe and Murphy, Anne Marie and Roche, Edna (2012) Social networking patterns/hazards among Irish teenagers. Irish Medical Journal , 105 , (5) , pp. 151-152.

Devine, Paula and Lloyd, Katrina (2012) Internet use and psychological well-being among 10-year-old and 11-year-old children. Child Care in Practice , 18 , (1) , pp. 5-22.

News

[Independent.ie] , Kelleher, Lynne Irish psychiatrists treating children for 'gaming disorder'. (17 Feb 2019)

[Medical Independent] , Lee, Ja Wei When gaming becomes more than a game. (05 Nov 2018)

[Irish Examiner] , O'Riordan, Sean Charleville/Fermoy district council likely to ban gaming arcades. (20 Sep 2018)

[thejournal.ie] , O'Malley, Stella 'Therapists were relieved when the WHO listed gaming addiction as a mental health condition'. (01 Jul 2018)

[thejournal.ie] , Hosford, Paul Addiction to video games is now a recognised illness. (18 Jun 2018)

[BBC News Online] , Wakefield, Jane Gaming addiction classified as disorder by WHO. (02 Jan 2018)

[Independent.ie] , Donnelly, Ellie Smartphone addiction? Irish people check their phones 57 times a day. (05 Dec 2017)

[Irish Times] , Scally, Derek Child smartphone addiction growing, says German drug agency. (30 May 2017)

[RTE News] Student smartphone addiction revealed by survey. (23 May 2017)

[Independent.ie] , Moriarty, Sinead How our teens are getting 'high' online - as they ditch the booze and cigarettes. (23 Mar 2017)

[Independent.ie] , O'Regan, Eilish and O'Faherty, Jane Women prime targets of gambling websites as they escape stress and isolation. (30 Apr 2016)

[Irish Examiner] , Ó Fátharta, Conall More than half of pupils ‘addicted’ to their phone. (19 Mar 2015)

[thejournal.ie] Spend too much time poking people? Dublin now has its own Facebook addiction service. (10 Oct 2014)

[Irish Examiner Breaking News] 'Digital detox' urged to combat internet and social-media addiction. (12 Sep 2014)

[Independent.ie] , Anderson, Nicola Warning over child gadget 'addiction'. (23 Apr 2013)

Report

Smith, Josh and Rossi, Raffaelo and Jones, Elliot and Inskip, Chris (2019) Biddable youth. Sports and esports gambling advertising on twitter: appeal to children, young & vulnerable people. University of Bristol.

World Health Organization. (2015) Public health implications of excessive use of the internet, computers, smartphones and similar electronic devices. Meeting report. Geneva: World Health Organization.

Dail Debates

[Oireachtas] Gaming and Lotteries (Amendment) Bill 2019 [Seanad]: report and final stages. (04 Dec 2019)

This list was generated on Sun Oct 25 03:27:26 2020 GMT.