Home > Prevalence of internet gaming disorder in medical students: a meta-analysis.

Chiang, Christine L L and Zhang, Melvyn W B and Ho, Roger C M (2021) Prevalence of internet gaming disorder in medical students: a meta-analysis. Frontiers in Psychiatry, 12, p. 760911. doi: 10.3389/fpsyt.2021.760911.

External website: https://www.frontiersin.org/articles/10.3389/fpsyt...

Introduction: In the last decade, the technological advances have led to increased usage of the Internet. Internet-based games are now more readily available, and they are also more attractive and engageable for individuals. Previous studies have established university students as vulnerable population with regards to IGD. Despite the unique stressors and demands of the course, there is little information about the pooled prevalence of IGD in medical students.

Objectives: The current meta-analysis aims to establish the pooled prevalence of IGD among medical students in different countries, and factors affecting the pooled prevalence.

Methods: A comprehensive search was conducted from 23 May 2021 to 30 May 2021.

Results: Three hundred ninety-six articles were identified from the search of the databases. The final data set consisted of 6 studies with a pooled cohort size of 2,236 medical students. The pooled prevalence of IGD in each country is as follows: Egypt had the highest prevalence rate of 10.9%, followed by Saudi Arabia, Indonesia and India (3.8, 95% CI: 2.7-5.5%) ( < 0.005).

Conclusions: In conclusion, this meta-analysis reports that the pooled prevalence of IGD among medical students from different countries is 6.2%, which is around twice as high than that of the general population.


Item Type
Article
Publication Type
International, Open Access, Review, Article
Drug Type
Behavioural addiction
Intervention Type
Screening / Assessment
Date
January 2021
Identification #
doi: 10.3389/fpsyt.2021.760911
Page Range
p. 760911
Publisher
Frontiers Research Foundation
Volume
12
EndNote

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