Duffy, Luke (2024) Electronic gaming machine environment study: – wave 2 summary. Melbourne: Victorian Responsible Gambling Foundation.
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PDF (Experiences of venue-based EGM gamblers during COVID-19 lockdowns and restrictions (2023))
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This study provides a snapshot of the Victorian gambling venue environment and the attitudes and behaviours of customers and staff. Data was collected via surveys of pokies users and gambling venue staff. Findings from this study will inform the ongoing review and improvement of harm minimisation policies and approaches in Victorian gaming venues.
F Concepts in psychology > Process / behavioural disorder (addiction) > Gambling > Gambling type (betting, lottery, cards, sports, video games, loot boxes)
F Concepts in psychology > Process / behavioural disorder (addiction) > Process disorder prevention or harm reduction
F Concepts in psychology > Process / behavioural disorder (addiction) > Process disorder industry or business
F Concepts in psychology > Process / behavioural disorder (addiction) > Gaming disorder / problem
VA Geographic area > Australia and Oceania > Australia
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